2.1A Prepare a springboard to start inquiry. Provide an overarching
problem for teacher-learners to solve during the whole learning process.
a. Select a topic that interests teachers.
It should help them solve a real life problem or be relevant to
teaching needs. For determining a topic, do brainstorming and start
with familiar topics instead of creating a new "great"
one.
b. The content of the topic should be meaningful,
provocative, and authentic. As shown in this example below, the
theme "Using database for history teaching" is authentic,
broad, and overarching. Provide how this topic is related to national
standard of the specific subject matter.
c. Once a topic is determined, contextualize
it by articulating a problem situation, case, or scenario.The result
should be an overarching problem situation/case/scenario.
d. Use various formats to present the problem/case/scenario,
e.g., texts, pictures, video vignettes, sounds, etc. Let learners
choose multiple levels of representation from the most simple to
the most complex. Notice that in the middle right column of the
example below, a video vignette of a historian is used. When video
vignettes or high bandwidth is required, consider the usefulness
and provide an alternative because they require high- speed connection
to the Internet as well as high specifications of the computer.
2.1B Allow learners to generate their
own problem(s) or question(s) related to the guiding problem and ask
them how the problem is related to national standard of the specific
subject matter. Clearly communicate with learners about what a problem
should look like. Encourage them to avoid factual or procedural problem(s)
or question(s). Save the problem or question in "My Work Space"
for further reference and transfer it to the following phases. Provide
help for learners to develop their own problem (e.g., "See others'
example," "Discuss with peers," and "Talk to facilitator"
in the example below). Encourage them to share their problem(s) with
other peers and to give feedback to each other.
2.1C When the instructor or design allow
teacher learners design an inquiry module, make "Design your
own inquiry module" to be an overarching problem (or big idea).
Provide contextualized scenario under the problem. Clearly indicate
that learners should develop an inquiry module to be used by other
teachers and this task requires instructional design skills. Let them
specify the content in the "Articulate your own problem"
box. For supporting learners, provide different set of resources and
tools. Since they are designing an inquiry module, they may need more
scaffolding including technical support, human consultation, template,
rubrics, EPSS, visualization tools, etc. · Another way to use
the design mode is to encourage learners to make "designing an
inquiry module" to be their own problem under a given overarching
problem or certain big idea (e.g., in Figure 8.2, learner may put
"Create an inquiry module for the Civil War" in the "Articulate
your own problem" box). Check whether the user problem fits the
overarching problem provided by the system.
Example (Screen shot)

Go to the Design phase and review
it.